Creating weight


show more Creating weight provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Animation: Maya show less
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Creating weight

The next step is to worry about weight shifts. So, there are a couple of places where the character moves his weight from one foot to another, and we need to make sure that that shift of weight is realistic. So, let's take a look at what we have so far. (Character: Ha, it worked! Prepare to meet your doom!) So, basically, he comes up, so his feet are still flat on the ground, which is fine.

This shift in weight is actually pretty good, because he anticipates and then he puts his foot down, so really, a shift in weight is where he moves his foot. So, let's take a look at this foot. That was okay. The next one, however, is this foot, the left foot. In this case, I think we need to accentuate that shift in weight a little bit more, so we can do this by creating an in-between. So, the foot starts at frame 30 and ends at frame 36, so we have got about six frames here.

Now, actually, I would like to have a little bit more time in this, so what I am going to do is I am actually going t...

Creating weight
Video duration: 6m 19s 6h 6m Intermediate

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Creating weight provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Animation: Maya

Subject:
3D + Animation
Software:
Maya
Author:
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