Another way to create curves is to use text.…Now the Text tool in Maya is not just a curve-creation tool;…it can also create geometry.…So let's take a look at this first from a curve perspective, then from a…geometry perspective.…So under Create we do have a Text tool. So all I have to do is select that, but…the best way to use this is to select this little box here, which gives me what I…want. So I can type in whatever text I want.…
So if I wanted to type in, say, "lynda," I can output this as whatever font I have on my system.…So I can select any sort of font I want.…Let's say I wanted to have good old-fashioned Arial Bold. And I also can create a size of my font.…Now once I've selected the font, I can also select whether we want curves, a trim…surface, a poly surface, or a bevel.…
Okay, so first of all, let's just take a look at it under Curves.…I'm going to go ahead and hit Create and that creates that text in curves.…Now, sometimes this is a great way to get the type of curve that you want.…
- Creating NURBS primitives
- Manipulating NURBS surfaces and curves
- Detaching NURBS surfaces
- Creating Bezier curves, arcs, and text
- Opening and closing NURBS curves
- Duplicating curves
- Working with the Resolve, Loft, Extrude, and Planar commands
- Creating curves on a surface
- Trimming surfaces
- Working with NURBS Booleans
Skill Level Beginner
1. Modeling with NURBS Primitives
2. Working with NURBS Curves
3. Creating NURBS Surfaces from Curves
4. Refining NURBS Models
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