Join Aaron F. Ross for an in-depth discussion in this video Creating a soft body, part of Dynamic Simulations with Bullet Physics in Maya.
…Our final chapter in this course is all about soft body dynamics in Bullet.…And soft bodies can be used for creating cloth simulations and…things like inflated balls and other objects that need to deform.…The soft body solver in Bullet is a basic one, and it's not a replacement for…Maya's more advanced Nucleus nCloth simulator.…And if you want to do fancy simulations, for example with cloth draped…over characters and things like that, then you will want to use nCloth.…
And I recommend you check out my course here at…lynda.com entitled understanding Maya nCloth.…Okay, so let's take a look at Bullet soft bodies.…I've got a simple piece of drapery here that's been built at 1/100 scale.…And that is very important for soft bodies in Bullet.…If your scene is built at some other scale then basically soft bodies in…Bullet will not work, so it's kind of a hard requirement that…your scene be built at 1/100 scale if you want to do a cloth simulation in Bullet.…
Okay, so just select that piece of drapery and go into the Bullet menu and…
AuthorAaron F. Ross
- Loading the Bullet plugins
- Creating static and dynamic bodies
- Adjusting solver attributes
- Integrating keyframes
- Creating and transforming constraints
- Creating rigid sets
- Holding set members together with a Glue constraint
- Creating soft bodies
- Baking a soft-body simulation
- Inflating a soft body with Pressure
Skill Level Advanced
1. Bullet Rigid Body Dynamics
2. Integrating Keyframes with Dynamics
3. Bullet Rigid Body Constraints
4. Bullet Rigid Sets
5. Bullet Soft Body Dynamics
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