Creating quads using the Interactive Split tool


show more Creating quads using the Interactive Split tool provides you with in-depth training on 3D + Animation. Taught by Veejay Gahir as part of the Modeling an F1 Wheel in Maya show less
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Creating quads using the Interactive Split tool

In this video, I'm going to show you how to create quads from our last operation, which was the Boolean operation. So, in Chapter three, let's open up file 03_02_F1_Button_Quads. So, on the right hand side, we can see from the layer editor, this will be the end result of this video. Let's hide this layer and open up the layer below. Let's go straight in to creating some quads here. I'm going to go in to object mode. Let's use our F1 shelf and this icon over here is the Merge Vertex tool.

So, I'm simply going to pick a vertex and slide it over like this. And the idea here is to just tidy up these vertex points and merge vertexes that look logically placed. We can always change these at a later date. So, as we move through this, we're trying to always create a four-sided polygon ideally. But in this case, for example, right in this corner, we may have to split this. So, let's go to the Split tool, which is this icon here. I can pick this point here and just say Yes to ...

Creating quads using the Interactive Split tool
Video duration: 3m 19s 2h 6m Intermediate

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Creating quads using the Interactive Split tool provides you with in-depth training on 3D + Animation. Taught by Veejay Gahir as part of the Modeling an F1 Wheel in Maya

Subjects:
3D + Animation CAD
Software:
Maya
Author:
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