Creating particle collisions


show more Creating particle collisions provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2009 New Features show less
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Creating particle collisions

Now let's take a look at collisions between particles and objects in nParticles. This is pretty simple to use. I have a file here called collisions.mb. So let's take a look at this. I have got a trough, a spout and then in the back of that spout I have a little plane. Let's go ahead and select that. And then under nParticles we want to make sure that we have a Water checked. So we are going to create water type particles and then we are just going to go Emit from Object, make sure that the plane is selected. And then when I scroll back to zero and play this, you can see that it's emitting water, or water-like particles. Now what is happening here though is that the water is just emitting from that plane and it's being affected by gravity, but it's not flowing.

So as you can see this is not interacting with the trough or the spout, so let's go ahead and add those into the solution. We can do that by selecting these and simply going over to nMesh. And all we ...

Creating particle collisions
Video duration: 3m 56s 1h 40m Intermediate

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Creating particle collisions provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2009 New Features

Subject:
3D + Animation
Software:
Maya
Author:
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