Creating normal maps


show more Creating normal maps provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Creating Textures and Shaders in Maya show less
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Creating normal maps

In this movie, we are going to talk about how to generate normal maps within Maya. normal maps are very similar to bump maps in that they create a high-resolution detail on a low- resolution surface or they add detail to a surface through the shading network. normal maps are frequently used in games, because the game rendering engine has to render in real-time and it can't handle objects that are made up of a whole lot of polygons. So instead they use normal maps to simulate the detail, making the game look more realistic.

So common workflow is to take a high- resolution version of the object and transfer the detail from the high- resolution version to the low-resolution version via a normal map. I'll show you how to do this in Maya. I have a high-resolution version of this moon here, and you can see it's made up of a lot of polygons. I'll zoom-in on it, and I have a lower resolution version. To get the detail from the high- resolution to low-resolution, I am going to use the Tra...

Creating normal maps
Video duration: 5m 24s 3h 30m Intermediate

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Creating normal maps provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Creating Textures and Shaders in Maya

Subject:
3D + Animation
Software:
Maya
Author:
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