Join Aaron F. Ross for an in-depth discussion in this video Creating non-physical daylight, part of Creating Natural Environments in Maya.
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In this chapter, we are going to look at creating non-physical daylight to light our terrain.…Now we could be using Mental Ray physical sun and sky, but of course that's…going to incur a lot of other situations that we will have to deal with--…like, for example, that Paint Effects don't render in Mental Ray, and you would…have to convert them all to polygons and assign new shaders and all sorts of…stuff, and it's very, very time consuming.…So although it is possible to light Paint Effects with physical sun and sky in…Mental Ray, it's not a trivial operation.…
What I am going to opt to do here is just to use the default Maya Software…renderer and standard Lighting tools to give an effect of daylight.…So right now I have got no lights in the scene, and if I go to my Camera view and…press my 7 key, you will see that the terrain disappears, because as you probably…know, if there are no lights in the scene and you press the 7 key, then your…surfaces will all render as black in the viewport.…So 5 is shaded, 6 is textured, and 7 is textured and lit.…
AuthorAaron F. Ross
Recommended prerequisite: Maya 2011 Essential Training
- Laying out the scene
- Sculpting terrain with Soft Selection and the Sculpt Geometry tool
- Creating 2D textures using Artisan and Paint Effects
- Applying 2D and 3D procedural textures
- Building backgrounds with skydomes and matte paintings
- Shaping clouds with Maya Fluids
- Creating non-physical daylight and casting shadows
- Rendering with Maya software
Skill Level Intermediate
Creating Textures and Shaders in Mayawith Eric Keller3h 30m Intermediate
Photoshop CS5 Essential Trainingwith Michael Ninness11h 15m Beginner
1. Terrain Modeling
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
Next steps1m 7s
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