Join Aaron F. Ross for an in-depth discussion in this video Creating an nCache, part of Maya: nHair.
…In our final chapter on nHair, we will look at rendering.…If the hair is animated, then you will…need to build a Nucleus nCache before rendering.…The nCache is simply the simulation stored on disk.…There are several reasons why you need to do this.…First of all, if the simulation is stored, then…Maya doesn't have to calculate it again and again.…So your view port performance will be much better, and you'll be able to do…other things at the same time like…character animation if it's a light weight cache.…
Another important reason why you need to cache your simulation is because if…you don't, when you do a batch render, you may get unexpected results.…The hair may do things that it didn't do when…you were looking at it in the interactive view port.…And third, if you don't cache your simulation, then each successive…frame of your batch render will take longer and longer to render,…because Maya's dynamics are so called history dependent.…They depend upon what happened on the frame before,…so if you're on frame 100 of a batch…
AuthorAaron F. Ross
- Prepping a model for hair
- Adding nHair
- Setting dynamic properties
- Adjusting clump, curl, and twist
- Painting follicle attributes
- Creating long hairstyles with curves
- Applying nConstraints
- Creating and rendering an nCache
Skill Level Intermediate
Maya: Character Rigging (2012)with George Maestri4h 37m Intermediate
1. Getting Started with nHair
2. Defining hairSystem Attributes
3. Working with Follicles
4. Styling nHair
5. Rendering nHair
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