Join Aaron F. Ross for an in-depth discussion in this video Creating matte paintings, part of Creating Natural Environments in Maya.
In this movie, we are going to be looking at creating matte paintings for the…background geometry.…We don't want any real geometry back there;…we just want a picture of the geometry.…So, what we're going to do here is we are going to create some planes that sit…beyond the terrain out here, but not quite out as far as the skydome.…So, I want to leave a little bit of room to place my matte painting,…so what I'll do is I will select my sky dome and just scale it up a little bit--…maybe I will scale it by a factor of 2.…
And I've also got a construction history here as well, as you can see on that skydome.…So I should go ahead and delete the construction history on that,…just to keep things nice and clean, and I will also take this opportunity to…just rename the object skydome, and I have got a display layer here already…called background layer.…I can just select that, and with the object selected, right-click and add…the selected object.…That way, I can easily change the visibility.…Of course, if you haven't used display layers before, if you want to create a…
AuthorAaron F. Ross
Recommended prerequisite: Maya 2011 Essential Training
- Laying out the scene
- Sculpting terrain with Soft Selection and the Sculpt Geometry tool
- Creating 2D textures using Artisan and Paint Effects
- Applying 2D and 3D procedural textures
- Building backgrounds with skydomes and matte paintings
- Shaping clouds with Maya Fluids
- Creating non-physical daylight and casting shadows
- Rendering with Maya software
Skill Level Intermediate
Q: When I create a new document and attempt to use the Fly tool, it works as expected. When I try to use the Fly tool with any of the downloaded exercise files, I get the following error message:
// Error: setAttr: A child attribute of 'camera1.rotate' is locked or connected and cannot be modified.
A: In some of the lessons, the camera is locked. That's by design.
If you want to unlock the camera, go to the Camera panel menu directly above the viewport. Choose View > Select Camera. Now look in the Channel Box. The Translate or Rotate channels may be grayed out. Click-drag the names (not the numbers) to select multiple channels. Then right-click and choose Unlock Selected.
One exception: if you see a channel displaying in blue, that means the camera is constrained to something. For example, the Rotate channels could be aim-constrained to the camera's aim point. You don't need to unlock these and you shouldn't try to change them or keyframe them.
Creating Textures and Shaders in Mayawith Eric Keller3h 30m Intermediate
Photoshop CS5 Essential Trainingwith Michael Ninness11h 14m Beginner
1. Terrain Modeling
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
Next steps1m 7s
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