Join Aaron F. Ross for an in-depth discussion in this video Creating long hairstyles, part of Maya: nHair.
…For longer hair styles, we will need to use different settings.…I want to lead you through that process.…I've got the scalp emitter here, and I'll go ahead and select…it and go to the N hair menu, and choose create hair options.…The output will be paint effects and, nurbs curves.…For the UNV count, just to keep things simple I'll set them to 40 and 40.…No passive fill with a little bit of randomization to break up the grid.…And then points per hair and length. These are the most important.…Let's make the length ten centimeters, and the number of points…to 20 so we can have a point every half centemeter.…
Go ahead and click Create. We get a warning message.…Do we really want to create all those curves?…Yes we do.…Go ahead and create hair curves.…And then before we go any further, we want to just…place these nodes into layers so we can keep things organized.…I'll go to the outliner, and select the…PFX hair and add that to the strokes layer.…Right-click and add the selected objects.…The follicles I'll add to the follicles layer.…
AuthorAaron F. Ross
- Prepping a model for hair
- Adding nHair
- Setting dynamic properties
- Adjusting clump, curl, and twist
- Painting follicle attributes
- Creating long hairstyles with curves
- Applying nConstraints
- Creating and rendering an nCache
Skill Level Intermediate
Maya: Character Rigging (2012)with George Maestri4h 37m Intermediate
1. Getting Started with nHair
2. Defining hairSystem Attributes
3. Working with Follicles
4. Styling nHair
5. Rendering nHair
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