From the course: Introduction to 3D

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Creating hierarchies in Maya

Creating hierarchies in Maya

From the course: Introduction to 3D

Start my 1-month free trial

Creating hierarchies in Maya

- [Instructor] Now that we have our objects positioned the way that we want, we can start to tie them together using hierarchies. Now hierarchies are a way to connect objects together, so that when you move one, the others follow along. Now in this particular scene here we have a number of separate objects. So if I were to select, say,the pants of the character and move them, you can see that they move by themselves. We want things to be stuck together so that they all move at once. Now we can do this using hierarchies, and we can find hierarchies under Windows, Outliner. In Maya, the Outliner serves a number of purposes We're going to use it to create hierarchies, but it's also a way to navigate the scene by name. So as you can see, each object in the scene has a name, and that name is reflected in the Outliner. So this is just one more way to select and manage objects in Maya. So let's go ahead and build a hierarchy for…

Contents