Join George Maestri for an in-depth discussion in this video Creating gates and safe frames, part of Maya Essentials 6: Lights and Rendering.
Anytime you work with cameras you want to see exactly what's going to be shot…and rendered from that camera.…I've got as seen here that's actually in the Viewport but, I can change the…size and shape of that Viewport. I really want to be able to see exactly what…the camera is seeing.…So we can do that by using gates and we can also add in safe frames to add in…things such as Title and Action safe.…So I have a scene here with a camera called Camera One. So if I'm in the Camera…One Viewport under View, I should have some options here under Camera Settings.…
So I've got a number of gates here.…Right now it's set to No Gate but if I set it to Film Gate what it will do is it…will set it to whatever the back of the camera is set to in the attributes.…So we go into View > Camera Attribute Editor you'll see that under Film Back…I've got my Film Aspect Ratio and this will determine the aspect ratio of this gate.…
So if I bring this up, you will see it gets wider, if I bring it down, it gets smaller.…
- Adjusting the Render Settings menu
- Adding depth map and raytrace shadows
- Understanding the principle of light decay
- Creating cameras
- Using Motion Blur in Maya and mental ray
- Using Final Gather for natural illumination
- Rendering transparent materials with caustics
- Batching rendering
Skill Level Beginner
Creating Textures and Shaders in Mayawith Eric Keller3h 30m Intermediate
Lighting and Rendering with mental ray in Mayawith Eric Keller4h 56m Intermediate
1. Maya Rendering
2. Lights and Lighting Types in Maya
3. Understanding Cameras
4. Advanced Rendering with mental ray
5. Final Output
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