Join Aaron F. Ross for an in-depth discussion in this video Creating a file reference, part of Maya: Workflow Tips.
…File referencing is a powerful workflow that allows you to…load and unload objects with the click of a button.…Essentially, what's happening in a file referencing workflow…is that scenes are loaded into other scenes.…You've got a master scene that references, or…links to, other scenes, almost like a parent-child relationship.…The referenced scenes are stored as separate files,…and then when you load the master scene,…it in turn loads the references. This gives you a lot of power.…
For example, you can turn entire sections of your world on and off…in order to conserve memory, or you can have variations on a theme.…You can, for example, make edits to a…referenced file and then store those edits separately.…Or you can replace the reference with a proxy object that's simpler and…will speed up performance and your viewports.…The first thing you want to do is simply create a reference.…We'll do that from the File menu. Choose File > Create Reference.…
And you want to navigate to the file.…In this case, it's…05_01_tablecloth_hi_LOD, or level of detail.…
AuthorAaron F. Ross
- Managing projects assets
- Versioning scenes
- Importing, exporting, and sending scenes to other applications
- Referencing files
- Populating a master scene with assembly references
- Loading and unloading modules
- Setting options for new scenes
- Customizing Maya's interface
Skill Level Beginner
Creating Shader Networks in Maya and mental raywith Aaron F. Ross5h 28m Intermediate
1. Asset Management
2. Customizing the Interface
3. User Preferences
4. Working with Scenes
5. Referencing and Scene Assembly
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