Join George Maestri for an in-depth discussion in this video Creating emitters, part of Maya 2009 New Features.
Now, let's take a look at how to use nParticles to create a particle system.…First of all, before we start I am in a file here called Emitters.mb. And this…has actually couple of different layers here and we are going to use these…throughout this particular lesson.…So to create particles we go under nParticles > Create nParticles and there is…a couple of different tools here. One here is called the nParticles tool and…that allows you to place particles one by one throughout the scene.…You can also create an Emitter, which is probably the most common way of…creating particles. You can also emit from an object, so from the surface of…any object. You can also fill an Object. Now, this is new in nParticles, in…that you can actually fill an object with particle and then use those particles later.…
Now, the particles you create can be any number of different types and these…can actually be changed later. You can start with Points, Balls or Spheres,…Clouds, Thick Clouds and Water. I am going to leave this on Cloud and let's…
- Working with the new interface
- Organizing assets
- Creating muscles
- Sculpting muscle shapes
- Working with nParticles
- Creating emitters
- Animating with layers
Skill Level Intermediate
Lighting and Rendering with mental ray in Mayawith Eric Keller4h 56m Intermediate
1. Working with the New Interface and Selection Tools
2. Organizing with Maya Assets
3. Creating Maya Muscles
4. Working with nParticles
5. Animating with Animation Layers
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