How to Create Shaders, Textures, and Displacement Maps


show more Creating displacement maps provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Creating Textures and Shaders in Maya show less
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Creating displacement maps

In this movie I'm going to show you how to add a little more detail to the texture in the tires here for this car. As you can see, I have applied a file texture to create a decal for the side of the tire, and also a little bit of the tread. But it's not looking entirely realistic right now, mainly because the tread is not actually pushing out of the surface. So it doesn't look like these tires are going to get a whole lot of traction. So there are several ways that you can fix this problem. One is to actually model the tread into the surface.

That is very time consuming. Also, you're going to have to add an awful lot of geometry to the surface in order to create a nice looking tread but it is one option that you can use. Another option will be to use a bump texture, a grayscale picture to sort of bump out the tread surface. The only problem with that is that a bump texture makes the surface appear as though it's bumpy, but it doesn't actually change the geometry. So ...

Creating displacement maps
Video duration: 9m 14s 3h 30m Intermediate

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Creating displacement maps provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Creating Textures and Shaders in Maya

Subject:
3D + Animation
Software:
Maya
Author:
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