Join George Maestri for an in-depth discussion in this video Creating cameras, part of Maya 2013 Essential Training: 6 Lights and Rendering.
Once we have lights in the scene all we need is a camera and then we can…actually do some rendering.…So let's take a look at how to create cameras in Maya.…We actually do have a basic camera in the scene.…By default the Perspective window is a camera.…So if I take a look at this, I can actually move this around and it does…work like a camera, and if I wanted to, I could go into Render current frame…and I would get a render.…So this does act as a camera.…
But if I want more control over the camera then I should create one in Maya.…Now we have a couple of ways of creating a camera.…We can go to our Rendering shelf here and there is a Camera button, or if we…want to get a little more sophisticated we can go to Create menu and under…Cameras we have a couple of different options.…We have Camera, Camera and Aim, Camera, Aim, and Up.…We also have two types of Stereo Cameras for those who are doing 3D stereoscopic…rendering, and we are not going to get into that in this course.…
So let's just take a look at the basic camera.…
- Adjusting the Render Settings menu
- Adding depth map and raytrace shadows
- Understanding the principle of light decay
- Creating cameras
- Using Motion Blur in Maya and mental ray
- Using Final Gather for natural illumination
- Rendering transparent materials with caustics
- Batching rendering
Skill Level Beginner
1. Maya Rendering
2. Lights and Lighting Types in Maya
3. Understanding Cameras
4. Advanced Rendering with mental ray
5. Final Output
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