Join Aaron F. Ross for an in-depth discussion in this video Creating a camera, part of Creating Natural Environments in Maya.
Now that we have done our basic scene layout, we need to create a camera through…which we can render, and we want to create a camera early on in this particular…exercise because ultimately we are only going to be building things that the…camera can see, for efficiency's sake.…So in order to do that, we need to have a camera first.…The standard convention for 3D graphics for a sort of proscenium arch or…theatrical presentation is that the camera will be facing in the -Z direction.…
So as you can see here, I've sort of laid that out here; the Z axis is…pointing towards me.…So I want my camera to be somewhere here.…I am pointing in this direction.…Another way of looking at that is in the Top view, your camera should be down…here and facing inward. Cool!…So we can create different types of cameras.…I can create a Camera and Aim, and that's probably the easiest thing to do in…this case because it gives me a look-at point.…So that's what I'll be using for this particular exercise.…
So I'll create a Camera and Aim.…
AuthorAaron F. Ross
Recommended prerequisite: Maya 2011 Essential Training
- Laying out the scene
- Sculpting terrain with Soft Selection and the Sculpt Geometry tool
- Creating 2D textures using Artisan and Paint Effects
- Applying 2D and 3D procedural textures
- Building backgrounds with skydomes and matte paintings
- Shaping clouds with Maya Fluids
- Creating non-physical daylight and casting shadows
- Rendering with Maya software
Skill Level Intermediate
Q: When I create a new document and attempt to use the Fly tool, it works as expected. When I try to use the Fly tool with any of the downloaded exercise files, I get the following error message:
// Error: setAttr: A child attribute of 'camera1.rotate' is locked or connected and cannot be modified.
A: In some of the lessons, the camera is locked. That's by design.
If you want to unlock the camera, go to the Camera panel menu directly above the viewport. Choose View > Select Camera. Now look in the Channel Box. The Translate or Rotate channels may be grayed out. Click-drag the names (not the numbers) to select multiple channels. Then right-click and choose Unlock Selected.
One exception: if you see a channel displaying in blue, that means the camera is constrained to something. For example, the Rotate channels could be aim-constrained to the camera's aim point. You don't need to unlock these and you shouldn't try to change them or keyframe them.
Creating Textures and Shaders in Mayawith Eric Keller3h 30m Intermediate
Photoshop CS5 Essential Trainingwith Michael Ninness11h 15m Beginner
1. Terrain Modeling
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
Next steps1m 7s
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.