AuthorAaron F. Ross
Recommended prerequisite: Maya 2011 Essential Training
- Laying out the scene
- Sculpting terrain with Soft Selection and the Sculpt Geometry tool
- Creating 2D textures using Artisan and Paint Effects
- Applying 2D and 3D procedural textures
- Building backgrounds with skydomes and matte paintings
- Shaping clouds with Maya Fluids
- Creating non-physical daylight and casting shadows
- Rendering with Maya software
Skill Level Intermediate
- [Voiceover] Hi, I'm Aaron F. Ross. Welcome to Maya 2011, Creating Natural Environments. In this course, I'll walk you through the basic steps in creating landscapes, atmospheres, and foliage. We'll begin with terrain modeling, including choosing a model type, laying out the scene, and adding detail. We'll get into shading with a look at the 3-D Texture Tool, as well as paint effects, both packaged and customized. Additionally, we'll explore layered maps for more complex and interesting shading networks.
We'll create a sky dome and matte paintings for realistic backgrounds. I'll show you how to create clouds and atmospheres with Maya Fluids. You'll see how easy it is to populate the scene with plants and other background geometry, using 3-D Paint Effects. Finally, we'll look at lighting, casting shadows, and rendering your scene. This software gives you everything you need to create convincing outdoor scenes. And in this course, I hope to get you off to a good start in Maya 2011, Creating Natural Environments.
Q: When I create a new document and attempt to use the Fly tool, it works as expected. When I try to use the Fly tool with any of the downloaded exercise files, I get the following error message:
// Error: setAttr: A child attribute of 'camera1.rotate' is locked or connected and cannot be modified.
A: In some of the lessons, the camera is locked. That's by design.
If you want to unlock the camera, go to the Camera panel menu directly above the viewport. Choose View > Select Camera. Now look in the Channel Box. The Translate or Rotate channels may be grayed out. Click-drag the names (not the numbers) to select multiple channels. Then right-click and choose Unlock Selected.
One exception: if you see a channel displaying in blue, that means the camera is constrained to something. For example, the Rotate channels could be aim-constrained to the camera's aim point. You don't need to unlock these and you shouldn't try to change them or keyframe them.
1. Terrain Modeling
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
Next steps1m 7s
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