Join George Maestri for an in-depth discussion in this video Create a belt drive with wire deformers, part of Rigging Mechanical Objects in Maya.
- We now have our gears in place,…and everything's rotating the way that we want.…So it's now time to move onto the pulley system.…So I have a layer here called Pulley.…Let's go ahead and make that visible.…And I'm going to go ahead and hide my Gear layer,…so that way we don't get that in the way.…Now this layer has everything we need to create the pulley.…We have three pieces of geometry.…We have a belt, we have one, two pulleys.…Then in addition to this, you see we have a curve here…and a curve here.…
Now I'm going to go ahead and select these curves…and hide them.…Now these curves are actually exactly what we need,…but let's go ahead and understand how they work…before we apply them.…So we need to deform this belt,…or basically stretch it, around these two pulleys.…And we can do that using what's called a Wire Deformer.…Let's take a look at the basics…of how the Wire Deformer works,…and then we'll go ahead and stretch it to the pulleys.…So let's understand the Wire Deformer.…What we can do is we can create a curve,…
- Setting up a scene in Maya
- Setting up joints to control pistons
- Creating a push rod
- Simulating springs
- Syncing gears to the crankshaft
- Creating a belt drive with wire deformers
- Rigging the conveyor belt
- Preventing flipping in motion paths
- Finalizing the scene
Skill Level Intermediate
Rigging a Cartoon Character in Mayawith George Maestri2h 34m Intermediate
1. Rigging Pistons
2. Cams and Rocker Arms
3. Gears and Pulleys
4. Rigging a Conveyor Belt
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