From the course: Maya 2018 Essential Training
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Create animation cycles - Maya Tutorial
From the course: Maya 2018 Essential Training
Create animation cycles
- [Instructor] Many times, we'll need to do repetitive animations, such as cycles. Maya has a number of tools to help you with that. Most of this happens in the Graph Editor, so let's go ahead and take a look at the scene that we have. I have a simple box, here. If I play this back, you'll see that it basically just jumps up and flips over. If you notice, we have a green side on the box and then when it flips over, the yellow side is up. Let's take a look at how to manipulate this. I'm going to go ahead and zoom out just a little bit so we can see this. Let's go in to Windows>Animation Editors>Graph Editor. This is where we will control things such as Cycles. Let's go ahead and select this. You'll see that we have a number of animation curves, here. You'll see that we have a key in the middle and then a key at the end. So, we have basically, a grand total of three keys here. Let's just take a look at one curve. I'm going to take a look at Translate in X. When we want to Cycle…
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Contents
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(Locked)
Understanding the animation interface6m 25s
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Animate objects using Set Key6m 52s
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(Locked)
Modify keys in the Graph Editor7m 5s
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(Locked)
Modify keys in the Dope Sheet2m 54s
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(Locked)
Create breakdown keys2m 32s
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(Locked)
Animate objects along spline paths4m 24s
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(Locked)
Visualize animation4m 18s
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(Locked)
Use the Grease Pencil tool3m 23s
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(Locked)
Create animation cycles5m 46s
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(Locked)
Animation playback using Playblast2m 59s
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(Locked)
Work with the Time Editor5m 49s
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(Locked)
Create animations clips9m 20s
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(Locked)
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