Learn how to set the virtual camera's sensitivity.
- [Narrator] In addition to controlling…the amount of illumination in this scene,…we can set the brightness of our rendered image…by controlling the exposure of the camera.…I'll go to the camera view,…I'm currently in a perspective panel,…tap the space bar, go over to the camera view,…and select the Camera Attributes.…View, Camera Attribute Editor.…Go into the Arnold Section.…Scroll down.…
Open up Arnold.…We have an exposure value here.…To see the effect…we'll need to open up the Arnold Render View…from the menu.…Arnold.…Arnold Render View.…Let that take a moment to complete rendering.…If it's not displaying at one to one size,…you can use the hot key "O" to display at real size.…Once it's finished, let's make a snapshot.…Click on the little camera icon in the lower right,…and a snapshot appears down here.…
We can add several more of these and compare them.…Now we're ready to adjust the exposure of the camera.…We can just drag that slider up and down,…and once again, each numerical whole number…is an F-stop that doubles the amount of light…
AuthorAaron F. Ross
- Arnold rendering concepts
- Lighting with Maya and Arnold lights
- Controlling exposure
- Filtering light with Barndoor and Gobo
- Light attenuation with decay
- Image-based lighting with SkyDome
- Exterior daylight with Physical Sky
- Arnold standard material attributes
- Mapping material attributes
- Rendering refractions
- Mesh subdivision and displacement at render time
- Shading effects such as ambient occlusion and vertex color
- Camera effects such as fisheye and depth of field
- Animation image sequence rendering
Skill Level Intermediate
Rendering refraction4m 56s
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