Join Chris Reilly for an in-depth discussion in this video Controlling animations with scripts: Third-person camera controller, part of Game Character Creation in Maya.
In the last video we've looked at how to use a script to access the different…animations of our game character and make it interactive.…In this video let's take a look at another script that we can apply to make the…camera follow our character around as he's moving.…Luckily, we have another pre-built script for that.…So in that Character Controller asset that we imported in the previous video I…just want to look for this Third Person Camera script.…I'm going to apply this just in the same way that we did with the controller…script to the game character itself.…
So I'm just going to left-mouse click- and-drag and just drop this right over…our game character.…So now if I click in the hierarchy on our game character it should be able to…scroll down here in the Inspector and now see this Third Person Camera component…that's attached to our character.…So the camera script is going to be looking for which camera we wanted to control.…So right now there's just one camera in our scene.…So that's the main camera.…
- Optimizing, extruding, and sculpting geometry
- Modeling a character's head and body
- UV-mapping the head and body
- Mirroring and texturing
- Setting up the skeleton
- Rigging the head and body
- Skin binding & weight painting
- Controlling animation with scripts in Unity
Skill Level Intermediate
1. Overview of Maya Modeling Tools
2. Insect Character Creation: Modeling the Body
3. Insect Character Creation: Texturing
4. Insect Character Creation: Rigging and Animating
5. Importing into Unity
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