Constructing the palm and thumb


show more Constructing the palm and thumb provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in Maya show less
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Constructing the palm and thumb

Hands are widely regarded as one of the most complex anatomical structures for the artist. The steps that I'm going to show you are going to break down and simplify the hand into the most important shapes first. Many people struggle for days to make good hands, because they haven't established a good base structure for them first. So I wish that you have to do it right and start with a good foundation. So in your scene file, we can see we've got the body and the head. I've put them on a template layer, so that they won't get in the way. We can still see them, but I just don't want them to be in the way.

I want to start out by creating a box over the palm. So let me zoom out in the Top view and the Front view, so we can see where this box is going to go. I'm just going to drag it out roughly over the shape of the palm and I'll just move that into place. So I'm going to zoom in to this box in the Perspective view and see how we can work with this. So we kn...

Constructing the palm and thumb
Video duration: 4m 18s 3h 3m Intermediate

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Constructing the palm and thumb provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in Maya

Subject:
3D + Animation
Software:
Maya
Author:
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