Constraining objects to polys


show more Constraining objects to polys provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 New Features show less
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Constraining objects to polys

The last little rigging thing I want to show you is actually a constraint. It's called Point On Poly. It allows you to finally constrain an object to an actual point on a polygonal object. Let me show you how this works. I'm going to go to Polygons. And I'm just going to create a very simple object. I'm going to create a sphere. Let's go ahead and shade that by hitting 5. And then I want to create an object that I'm going to constrain to this. So let's just create a very small little cube or a box.

So I've got two objects. And what I want to do is constrain this cube to the surface of this sphere. So what I need to do is select a component of the sphere. I can select the face, an edge or a vertex. To make this really simple, I'm just going to select the Vertex. I'm going to right-click over this. Go into Vertex mode. And then just go ahead and pick one of the vertices. Now I'm going to Shift-Select the box.

So I have two things selected. First, I select...

Constraining objects to polys
Video duration: 2m 30s 1h 22m Intermediate

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Constraining objects to polys provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 New Features

Subject:
3D + Animation
Software:
Maya
Author:
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