Join George Maestri for an in-depth discussion in this video Combining objects , part of Maya 2013 Essential Training: 2 Polygonal Modeling Techniques.
Now when you start modeling, you may actually model your object in pieces, and there will…be times when you'll need to combine those pieces back into a single object.…So here I have a fish and a fish one.…So I actually I have two separate objects in my scene.…Now we can bring those two together using Combine.…Now before we do this on the fish, let me just show you this kind of more theoretically here.…So I am going to actually go over to my layers and just hide my geometry here, which is my Fish layer.…
And let's just go ahead and create two objects here.…Let's go ahead and create a sphere and go ahead and create a cone, left-click and drag…to set our radius and then left-click and drag again to create the height.…Actually, I'm going to go ahead flip that cone over.…I'm going to go ahead and just rotate it.…In fact, I'm just going to rotate it 180 degrees here in X.…Let's go ahead down to down my INPUTS here, and I'm going to dial down my radius so it's…smaller than that sphere or just around the right side.…
- Creating and modifying polygonal objects
- Editing with reflection
- Smoothing objects
- Keeping faces together
- Using the Polygon Bridge tool
- Selecting and editing edge loops
- Spinning edges
- Working with objects history
- Modeling symmetrically
- Merging vertices
- Combining objects
- Using the Crease tool
Skill Level Beginner
1. Polygonal Modeling Tools
2. Editing Polygonal Models
3. Working with Edge Loops
4. Refining Polygonal Models
5. Additional Polygonal Tools
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.