- So at this point we have a reasonably complete rig.…We still need to probably rig a few things such as the hands…but most of the cartoon rigging, the stretchy,…squashy rigging is done.…So let's just take a look at this rig and…we're gonna do some basic housekeeping,…I'm gonna go into the out liner here.…And now we've got a lot of different groups here…as well as a lot of different layers.…So let's go ahead and try and coordinate some of that.…
So for example I've got a teeth layer and an eyes layer,…I probably don't need those layers.…So I'm gonna go ahead and just delete those layers for now,…they were very useful when we were rigging,…but we don't really need them now.…And I really wanna take all of the geometry…of the character, and I'm gonna place it into…the geometry group, so I wanna make sure I get all of this.…Let's go ahead and just select all of this.…And let's right click and do "add selected objects",…so now I have a geometry layer,…and I can template it,…or I can reference it.…
So now I also have a rig master group.…
Author
Released
9/24/2015- Creating stretchy joints with expressions and the Node Editor
- Adding spine stretch
- Setting up IK/FK switching
- Manipulating faces with blend shapes
- Skinning the character
- Creating controls for facial animation
- Rigging the eyes
- Testing the rig with a simple animation
Skill Level Intermediate
Duration
Views
Related Courses
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Game Character Creation in Maya
with Chris Reilly2h 58m Intermediate -
Maya: Character Rigging (2012)
with George Maestri4h 37m Intermediate -
Rigging a Face in Maya
with Jason Baskin2h 38m Intermediate
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Introduction
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Welcome27s
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1. Creating Stretchy Joints
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Basic stretch theory3m 26s
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Setting up the leg joints4m 40s
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Measuring the joint chains4m 43s
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Finalizing leg chains3m 43s
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2. Creating Stretchy Spines
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Adding spine stretch6m 58s
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3. Setting Up FK/IK Switching
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Basic FK/IK switching theory2m 30s
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Wiring up the FK/IK rig8m 14s
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Adding in stretch3m 27s
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Finalizing the arm4m 28s
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4. Skinning and Blend Shapes
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Skinning the character2m 37s
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Adjusting skin weights8m 46s
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5. Facial Rigging
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Controlling eyelids5m 17s
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Wiring custom sliders6m 20s
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Rigging the eyes6m 39s
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Controlling the teeth7m 38s
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6. Testing
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Cleaning up the rig3m 15s
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Animating a simple test3m 30s
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Conclusion
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Next steps19s
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Video: Cleaning up the rig