Join Aaron F. Ross for an in-depth discussion in this video Choosing fluid options, part of Creating Natural Environments in Maya.
In this movie, we are going to start the process of building a 3D cloud bank…from scratch, and we are only going to be using the texturing aspects of the 3D fluid container.…We won't actually be making it dynamic, although it will look dynamic.…I am going to go ahead and start by going to the Dynamics menu set and going to…Fluid Effects > Create 3D Container.…I will just create it with the default attributes once again.…It will be very small. It will be at the center of my world here. If I go on…my Top View, I am getting closer.…
I can see that container now.…I will just go directly to the Attribute editor,…Ctrl+A, and we will start playing around with some of these…different attributes.…I will go to my Perspective view and press the F key, so I can get in closer…there, too, and press the 4 key so I can see wires.…So in Maya 2011 we now have this wonderful switcher that says Keep Voxels Square,…and that's kind of important.…Basically, the way that a fluid container works is that it's a 3D grid, or…
AuthorAaron F. Ross
Recommended prerequisite: Maya 2011 Essential Training
- Laying out the scene
- Sculpting terrain with Soft Selection and the Sculpt Geometry tool
- Creating 2D textures using Artisan and Paint Effects
- Applying 2D and 3D procedural textures
- Building backgrounds with skydomes and matte paintings
- Shaping clouds with Maya Fluids
- Creating non-physical daylight and casting shadows
- Rendering with Maya software
Skill Level Intermediate
Q: When I create a new document and attempt to use the Fly tool, it works as expected. When I try to use the Fly tool with any of the downloaded exercise files, I get the following error message:
// Error: setAttr: A child attribute of 'camera1.rotate' is locked or connected and cannot be modified.
A: In some of the lessons, the camera is locked. That's by design.
If you want to unlock the camera, go to the Camera panel menu directly above the viewport. Choose View > Select Camera. Now look in the Channel Box. The Translate or Rotate channels may be grayed out. Click-drag the names (not the numbers) to select multiple channels. Then right-click and choose Unlock Selected.
One exception: if you see a channel displaying in blue, that means the camera is constrained to something. For example, the Rotate channels could be aim-constrained to the camera's aim point. You don't need to unlock these and you shouldn't try to change them or keyframe them.
Creating Textures and Shaders in Mayawith Eric Keller3h 30m Intermediate
Photoshop CS5 Essential Trainingwith Michael Ninness11h 15m Beginner
1. Terrain Modeling
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
Next steps1m 7s
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