Join David Mattingly for an in-depth discussion in this video The CastleAll layer, part of Digital Matte Painting 5: Camera Projection in Maya.
…You need one more file that has the entire castle and background combined,…and you should open up your finished…textured castle from the texture exercise files.…You want the castle without the stretched bottoms of the…layers so you can accurately place your geometry in Maya.…The one layer would be useful to turn off in this project is the Smoke layer.…It makes it hard to see where the bridge front is intersecting the water.…With that turned off, select all, copy merged, make a new document.…
Make the document eight bit; remember, Maya doesn't like 16 bit files.…And paste it into the new file.…Flatten the image, name it CastleAll, save it as…a JPEG and set the quality somewhere around eight.…The…one last thing you should check is that none…of your layers is much larger than the others.…If one of these images is over 30 megabytes, it…indicates that you've accidentally saved it with all the layers.…And it won't work in Maya.…
The largest file will be sky and water,…since it has pixels everywhere on the layer.…
- What is camera projection?
- Isolating the layers in your painting
- Setting up for projection camera
- Adding geometry
- Projecting textures
- Animating the camera
- Vertex modeling
- Animating the background
- Adding flames, smoke, and glows
- Rendering your project
Skill Level Beginner
Photoshop CC 2013 Essential Trainingwith Julieanne Kost14h 58m Beginner
1. Getting Started with Camera Projection
2. Setting Up Your Maya File
3. Adding Geometry to Match Your Painting
4. Projecting Your Textures
5. Adding an Animated Camera
6. Advanced Camera Projection
7. Toning and Animating the Background
8. Adding Video and Special Effects
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