Join George Maestri for an in-depth discussion in this video Blocking poses to dialogue, part of Character Animation: Maya.
- View Offline
So, now once we have our poses blocked out, we need to time them to the actual…soundtrack to create our animation.…Now, I've got this character in his basic poses.…So, if we scrub through, we can see I have got a pose every two frames.…If we are going to start timing these poses to the soundtrack, we need to be…able to select everything of the character so we can select an entire pose.…We've done this before, where we've actually created a MEL script, or a button on…a shelf using MEL scripting, to create a Select All button.…
Now, I have that right here, and this actually selects everything in the…character. But let me show you how to do this, just so we can refresh our memory.…I am in the Camera view, so it's probably easier for me to go into another…view because I have locked off this camera. Because we are actually acting to this camera,…I don't want to move that.…So, let's go into another view here, and then I am just going to make it into…a perspective view.…Then I need to open the Script Editor, so I am going to go to General Editors >…
Prerequisite courses: Maya 2011 Essential Training.
- Using screen-drawing tools for Windows and Mac
- Quickly posing characters with custom MEL scripts and layers
- Understanding forces and their role in creating lifelike animation
- Sequencing and timing pose-to-pose animation
- Fine-tuning transitions
- Animating a character's gait and run
- Crafting realistic facial expressions
- Syncing speech to animated dialogue