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Blending between a GUI- and target-based eye setup

Blending between a GUI- and target-based eye setup: Rigging a Face in Maya
Blending between a GUI- and target-based eye setup: Rigging a Face in Maya

Join for an in-depth discussion in this video Blending between a GUI- and target-based eye setup, part of Rigging a Face in Maya.

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Skill Level Intermediate
2h 38m
Duration
76,501
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Skills covered in this course
3D + Animation Character Animation Rigging Maya

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