Join George Maestri for an in-depth discussion in this video Batch rendering, part of Maya Essentials 6: Lights and Rendering.
Up until this point we've just been rendering single frames and that's just…using the Render Current Frame, so if I click this button I get a render.…Now if want to get a little bit more control of the renderer or if we want to…render animation, we can do what's called a Batch Render, so let's show you…how to set this up.…Now under the Rendering menu set we have a Render option here, and under…this we have Batch Render.…Now before I click this we need to set this up.…
So the first thing we want to do is tell Maya where we're putting the files, we…need to set our project.…So I'm going to go File > Set Project and make sure it's set to the FinalRender…folder, go ahead and set that.…Now when I know where it's going and let's go ahead and tell it a little bit…more about what we're rendering.…So I'm going to go into my Render Settings window, and I'm going to scroll down…here and under File Output we're going to add in a number of things here.…
The first one is the File name prefix, in other words, what's the name of this file?…
- Adjusting the Render Settings menu
- Adding depth map and raytrace shadows
- Understanding the principle of light decay
- Creating cameras
- Using Motion Blur in Maya and mental ray
- Using Final Gather for natural illumination
- Rendering transparent materials with caustics
- Batching rendering
Skill Level Beginner
Creating Textures and Shaders in Mayawith Eric Keller3h 30m Intermediate
Lighting and Rendering with mental ray in Mayawith Eric Keller4h 56m Intermediate
1. Maya Rendering
2. Lights and Lighting Types in Maya
3. Understanding Cameras
4. Advanced Rendering with mental ray
5. Final Output
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