When rendering animation, there is often the need for batch rendering. Learn how to render multiple images at once using Maya’s Batch Rendering feature. In this instructional video, George demonstrates how to set up a batch render in Maya. He discusses attributes that can make the render go faster.
- [Instructor] Now let's look at how to render animation.…Now this will vary,…depending upon what type of renderer you have.…But typically, you use what's called batch render.…Now we can find this under…the rendering menu, under render, batch render.…Now we're going to get to this in just a bit,…but when we batch render, we need to make sure…that our render settings are set up.…So, we can go into render settings,…render using whatever renderer we want.…Now one thing I will point out…is that when you use the Arnold renderer,…batch rendering will be turned off,…unless you have a full Arnold license.…
So there are other ways to render animation using Arnold,…just not with batch rendering.…I'm going to leave this on Maya software.…And then the most important thing…is these values here, file output.…We can give this a scene name.…So I'm going to go ahead and just call this, say, test.…And then let's just go ahead and render JPEGs.…And notice how this is all showing up here,…this is giving us a sample as to what the filenames will be.…
- Getting familiar with the Maya interface
- Configuring viewports and workspaces
- Selecting and manipulating objects
- Creating hierarchies and layers in scenes
- Creating polygonal models
- Modeling and refining polygonal meshes
- Working with subdivision surfaces
- Sculpting a basic landscape
- NURBs modeling
- Creating and applying materials and textures
- Adding lights and cameras to a scene
- Rendering in Arnold
- Animating in Maya
Skill Level Beginner
1. The Maya Interface
2. Select and Manipulate Objects
3. Organize Maya Scenes
4. Create Polygonal Models
5. Model Polygonal Meshes
6. Refine Polygonal Meshes
7. NURBS Modeling Techniques
8. Refine NURBS Models
9. Create Materials
10. Apply Materials and Textures
11. Render in Maya
12. Render in Arnold
13. Animate in Maya
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