Optimize quality and speed with samples and Ray Depth
- [Instructor] Understanding the Arnold renderer settings…is essential to an efficient workflow.…The Arnold render settings give us a great deal of control…over how the render is processed.…Proper application of these settings…can optimize render times…by directing computing resources toward render components…that contribute most significantly to the final image.…In other words, we devote computing resources…to render components that have the most visual impact…or importance in the final render.…
Let's go ahead and open up the Render Settings window…and additionally, open up the Arnold Renderer tab,…and let's also open up the Arnold render view,…so we can see our changes in real time.…Arnold, Render.…We don't need the Display Settings panel,…we can hide that from the gear icon.…In the Render Settings the two most important sections…are Sampling and Ray Depth.…Let's go down here and open up Ray Depth also.…
In the Ray Depth section we control the number of times…rays are allowed to bounce in the scene.…For the individual components, such as Diffuse,…
Author
Released
7/31/2017- Arnold rendering concepts
- Lighting with Maya and Arnold lights
- Controlling exposure
- Filtering light with Gobo
- Light attenuation with Decay
- Image-based lighting with Skydome
- Exterior daylight with Physical Sky
- Arnold Standard Surface material attributes
- Mapping material attributes
- Rendering refractions
- Mesh subdivision and displacement at render time
- Shading effects such as ambient occlusion and vertex color
- Camera effects such as fisheye and depth of field
- Animation image sequence rendering
Skill Level Intermediate
Duration
Views
Related Courses
-
Cinematography: Maya
with Aaron F. Ross3h 43m Beginner -
Maya 2018 Essential Training
with George Maestri8h 10m Beginner
-
Introduction
-
Welcome1m 5s
-
Using the exercise files4m 13s
-
Updating the Arnold plugin2m 45s
-
-
1. Concepts
-
Course prerequisites2m 11s
-
Introducing Arnold4m 24s
-
Arnold rendering concepts3m 43s
-
Balancing sampling and Ray Depth10m 44s
-
-
2. Studio Lighting
-
Controlling camera exposure2m 43s
-
Rigging a spot light4m 53s
-
Focusing a spot light7m 40s
-
Adding suffuse illumination4m 12s
-
3. Natural and Environmental Lighting
-
4. Materials and Mapping
-
5. Rendering
-
Rendering a panorama4m 17s
-
Rendering an image sequence6m 27s
-
Conclusion
-
Next steps1m 2s
-
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.
CancelTake notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.
Share this video
Embed this video
Video: Balancing sampling and Ray Depth