Join Aaron F. Ross for an in-depth discussion in this video Archiving a scene, part of Maya: Workflow Tips.
…The best practice for backing up a project is to archive the entire project folder.…And that way, all of the associated files will be contained within one archive.…However, sometimes, you will want to back up just a single scene,…and all the dependent files that go with it, such as texture maps.…Maybe you need to send a scene to someone else.…And you want to just send only that one scene and its necessary…dependent files.…Or maybe you want to create an archive on a per scene basis.…
In any event, you can do this simply by…going into the Maya File menu and choosing Archive Scene.…And as soon as you do that, a zip file is created…in your current project's scenes folder and you can see down here.…I've got some feedback telling me what's just happened.…I'll minimize Maya and go…into my current project's scenes.…And you can see there it is: 04_04_archive_scene.ma.zip.…Now under Windows I can actually browse the…contents of that zip file without even opening it.…
So I can do that just by going over…here and opening up these folders within that zip file.…
AuthorAaron F. Ross
- Managing projects assets
- Versioning scenes
- Importing, exporting, and sending scenes to other applications
- Referencing files
- Populating a master scene with assembly references
- Loading and unloading modules
- Setting options for new scenes
- Customizing Maya's interface
Skill Level Beginner
Creating Shader Networks in Maya and mental raywith Aaron F. Ross5h 28m Intermediate
Creating Textures and Shaders in Mayawith Eric Keller3h 30m Intermediate
1. Asset Management
2. Customizing the Interface
3. User Preferences
4. Working with Scenes
5. Referencing and Scene Assembly
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