Applying reflection occlusion


show more Applying reflection occlusion provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Creating Textures and Shaders in Maya show less
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Applying reflection occlusion

The Ambient Occlusion texture in mental ray has an option for creating Reflection Occlusion. Reflection Occlusion is very similar to Ambient Occlusion in that the parts of the surface that are in the cracks and the crevices where fewer photons of lights can reach tend to be less reflective. They're not reflecting as much of the environment. So in this rendering I have two teapots. Both of them have just a standard Maya Blinn applied with a very high reflective value of 1. So they're almost like mirrors or chrome and the only difference is that this Blinn texture has an Ambient Occlusion node connected to its Reflectivity channel and in the settings for the Ambient Occlusion node, I have Reflection Occlusion activated.

So I am going to show you how to set this up really quickly. So I'm going to select the teapot on the left and open up its blinn texture. This is a blinn1 texture, and I'm going to go down to the Reflectivity option here. I'm going to go down to the Specul...

Applying reflection occlusion
Video duration: 4m 15s 3h 30m Intermediate

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Applying reflection occlusion provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Creating Textures and Shaders in Maya

Subject:
3D + Animation
Software:
Maya
Author:
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