Applying image-based lighting


show more Applying image-based lighting provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Lighting and Rendering with mental ray in Maya show less
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Applying image-based lighting

Image-based lighting, or IBL, refers to the technique of using an image or a photograph to light the elements of a Maya scene. And this is used to most often to match CG Elements with live footage. The image used to create image-based lighting could be a photograph taken on a particular set that's then used to light CG elements, and then these are more easily blended in with the live action footage taken on the set. So it's a fairly common technique. Setting this up in Maya is actually fairly straightforward.

I have a simple scene here with my little monster toy. And I just have a couple of spheres here, which are just going to sort of hope to show off how the lighting works. So the first thing I'm going to do is go to the Window > Rendering Editors > Render Settings window. In the Indirect Lighting tab, I'll just click on this. You'll see, under Environment, I have two options here: Image Based Lighting and Physical Sun and Sky. In this case, I just need Image Based...

Applying image-based lighting
Video duration: 8m 57s 4h 56m Intermediate

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Applying image-based lighting provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Lighting and Rendering with mental ray in Maya

Subjects:
3D + Animation Photography
Software:
Maya
Author:
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