Applying UV mapping


show more Applying UV mapping provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training show less
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Applying UV mapping

Texturing polygonal surfaces is a little bit different than NURBS surfaces. Polygonal surfaces have their own set of tools for precisely applying a texture map such as a bitmap or a procedural map. So let's go ahead and start off with a simple cube and shade that. Let's go ahead and just apply a simple texture. Let's apply a Lambert. Now for this we want to import something like a bitmap, so that we can have something to apply to this. So I am just going to go and create a render node.

And this time I am going to actually do a File. Just use that Donut image that we've been playing with here. So in order to see this in the window, I need to do what's called Hardware Texturing. You can see that what's happened is it's kind of mapped this donut image-- However it decided it was the best way to map this image, it mapped it. Well, if we want more precise control, we can do that by creating what's called UVs.

So we go into our Polygonal menu set and we go under C...

Applying UV mapping
Video duration: 8m 11s 9h 8m Beginner

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Applying UV mapping provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training

Subject:
3D + Animation
Software:
Maya
Author:
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