Join Aaron F. Ross for an in-depth discussion in this video Applying 3D procedural textures, part of Creating Natural Environments in Maya.
We built a shader network with a single 2D procedural texture, and I have gone…and just played around with the Remap Value node a little bit to add some…color to this, and now we're ready to add another procedural texture to the ground here.…And I will take this opportunity to create a 3D procedural texture, and the…procedure for that is similar, except with 3D textures you don't have to have…a 2D Placement node.…You will have a 3D Placement node, as you'll see.…
So I want to create a 3D texture, so I am back in my hypershade, and I'll go to…the 3D Textures section. And one of them, for example, is the Cloud texture,…so I will go ahead and click on that to create the Cloud texture and the 3D Placement node.…So let me just move those around.…I will Shift+Select these and just move them out of the way, so you can see, …they're not connected to anything yet.…I want to take that cloud and I want to pipe it through a Remap Value node,…because I want to impart some color to it.…
However, it won't work if I try to use the Alpha output of this.…
AuthorAaron F. Ross
Recommended prerequisite: Maya 2011 Essential Training
- Laying out the scene
- Sculpting terrain with Soft Selection and the Sculpt Geometry tool
- Creating 2D textures using Artisan and Paint Effects
- Applying 2D and 3D procedural textures
- Building backgrounds with skydomes and matte paintings
- Shaping clouds with Maya Fluids
- Creating non-physical daylight and casting shadows
- Rendering with Maya software
Skill Level Intermediate
Q: When I create a new document and attempt to use the Fly tool, it works as expected. When I try to use the Fly tool with any of the downloaded exercise files, I get the following error message:
// Error: setAttr: A child attribute of 'camera1.rotate' is locked or connected and cannot be modified.
A: In some of the lessons, the camera is locked. That's by design.
If you want to unlock the camera, go to the Camera panel menu directly above the viewport. Choose View > Select Camera. Now look in the Channel Box. The Translate or Rotate channels may be grayed out. Click-drag the names (not the numbers) to select multiple channels. Then right-click and choose Unlock Selected.
One exception: if you see a channel displaying in blue, that means the camera is constrained to something. For example, the Rotate channels could be aim-constrained to the camera's aim point. You don't need to unlock these and you shouldn't try to change them or keyframe them.
Creating Textures and Shaders in Mayawith Eric Keller3h 30m Intermediate
Photoshop CS5 Essential Trainingwith Michael Ninness11h 14m Beginner
1. Terrain Modeling
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
Next steps1m 7s
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