Join George Maestri for an in-depth discussion in this video Animating a walk: The lower body, part of Character Animation: Maya.
- View Offline
So at this point we have just the footsteps and the timing laid out.…So let's just go ahead and play the walk that we have.…Basically we have the feet sliding along, but the footsteps are in place so…let's go ahead and turn this into a lower body walk.…I am going to ahead and scroll back to one here.…And let's go ahead and take a quick look at what's happening.…So what I have got here is I have got a transfer of weight happening.…Right now, the weight is on this foot, but we are going to transfer that weight…over to the other foot here.…
So basically the character's weight is going to be pressing down on this foot,…the foot that has just planted down.…So in visual sense basically what's going to happen is this foot is going to…lift off the ground.…Remember the foot is going to transfer its weight from the heel to the toe and…then once the toe is airborne, all of the weight would be on this right foot.…So let's go ahead and start animating this.…Now first I want to do is I kind of want to lift the heel, so I am going to go…
Prerequisite courses: Maya 2011 Essential Training.
- Using screen-drawing tools for Windows and Mac
- Quickly posing characters with custom MEL scripts and layers
- Understanding forces and their role in creating lifelike animation
- Sequencing and timing pose-to-pose animation
- Fine-tuning transitions
- Animating a character's gait and run
- Crafting realistic facial expressions
- Syncing speech to animated dialogue