Animating a walk: The feet


show more Animating a walk: The feet provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Animation: Maya show less
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Animating a walk: The feet

Now that we have all preliminaries in place, let's go ahead and start blocking out the footsteps of the walk. All we want to do at this point is just get the spacing and timing of the feet right. Now we're going to start with the extended position. This is where the feet are furthest apart. Now you can start with any one of the four positions you want, but I find the extended position is probably the best way for the beginner to start animating a walk. So I'm going to go ahead and select one of the feet. In this case I'm selecting the right foot and I'm going to move it forward.

Now how far forward depends on the character of the walk. We can move it forward just a little bit for small tiny steps. We can move it forward quite a bit for big broad steps, but I'm just going to go somewhere in the middle. Somewhere around here, so where this foot is just ahead of the opposite foot. So I'm going to go ahead and move it forward about 16 units. Now when we do this, no...

Animating a walk: The feet
Video duration: 5m 55s 6h 6m Intermediate

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Animating a walk: The feet provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Animation: Maya

Subject:
3D + Animation
Software:
Maya
Author:
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