Animating a walk: Working with the spine


show more Animating a walk: Working with the spine provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Animation: Maya show less
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Animating a walk: Working with the spine

Now let's go ahead and start animating the upper part of the character. We are going to start with the spine and then later we're going to go ahead and work on the arms and the head. But for this one we will just focus on the spine. So let's go ahead and turn on the upper part of the character. I'm going to turn on the upper controls and these are just layers, so I am going to turn on the Controls Upper layers as well as the Upper Geometry layer. So now let's go ahead and just scrub through what we have. So I'm going to go ahead and just play.

As you can see, that spine is totally stiff. That's really not bending or flexing at all so let's go ahead and correct that by doing a series of rotations. So I'm going to scroll to frame 1 and in frame 1 we have the passing position, so we have the right hip forward the left hip back. Remember the shoulders of the character counter rotate to match the hips. So I'm going to go ahead and select 1, 2, 3 spine ...

Animating a walk: Working with the spine
Video duration: 5m 59s 6h 6m Intermediate

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Animating a walk: Working with the spine provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Animation: Maya

Subject:
3D + Animation
Software:
Maya
Author:
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