Animating a run: Right arm motion


show more Animating a run: Right arm motion provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Animation: Maya show less
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Animating a run: Right arm motion

Once we get the left arm moving, the right arm will be even easier, so let's go ahead and do that. I am going to select the right shoulder, and what we want to do is basically mirror what we just did on the left arm. So, when the character's right foot is forward, the left shoulder and left arm is forward, and the opposite. So this pose we want to mirror with this arm on this side. So let's go ahead and start at frame 13 instead of frame 5, and let's get that very first position.

This is actually the strongest arm position, so we want to make sure that we get this right, so I typically start with that arm in front of the body. So I'm going to go ahead and start setting keyframes here. I am setting a keyframe for the right shoulder, the right elbow, the right wrist. I want to make sure that I get that hand in front of the body, and then also, I want to make sure that I curl up those fingers.

Make sure I get a keyframe on that. Pretty good. I think I want this out just a ...

Animating a run: Right arm motion
Video duration: 4m 39s 6h 6m Intermediate

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Animating a run: Right arm motion provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Animation: Maya

Subject:
3D + Animation
Software:
Maya
Author:
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