Join George Maestri for an in-depth discussion in this video Animating pose to pose transitions, part of Character Animation: Maya.
- View Offline
Once we have the weight of the character moving from 1 foot to the other, we…still need to work on the rest of the body.…At this point we have the computer in betweening these poses and the computer in-between…isn't quite exactly what we want.…So let's go ahead and fine-tune and tweak these in-betweens to make this a…really strong transition.…So let's go through this a frame at a time.…It starts at frame 20 and at frame 22 already…I am noticing a little bit of problem. Right here there is some interpenetration…between the hand and the forearm here and as he goes into this other pose, I am…noticing this is kind of a weak transition here.…
So we need to cover work on this arm as well.…So let's go through this a step at a time.…The first thing I am going to do is let's just focus on this outside arm, the…right arm because that's the one that's going to move first.…It's kind of blocking this left hand from moving.…So let's go ahead and just animate that first and then we'll go through the other arm.…
Prerequisite courses: Maya 2011 Essential Training.
- Using screen-drawing tools for Windows and Mac
- Quickly posing characters with custom MEL scripts and layers
- Understanding forces and their role in creating lifelike animation
- Sequencing and timing pose-to-pose animation
- Fine-tuning transitions
- Animating a character's gait and run
- Crafting realistic facial expressions
- Syncing speech to animated dialogue