Join George Maestri for an in-depth discussion in this video Animating lip sync: The head, part of Character Animation: Maya.
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So now at this point you should have animated the entire dialog line.…So what we're going to do in this lesson is we're going to take the dialog and…then we're going to add some acting on top of it.…Now I have also animated the last half of this dialog, and let's go ahead and…just take a look at what I have done.…(Character: I've sworn off pancakes. I'm having French toast instead.)…Now this computer doesn't play exactly real-time, so let me scrub through this a…frame at a time just so you can kind of see what I've done.…(Character: I'm having French toast instead.)…Now your animation may be similar, it may be a little bit different, but the…most important thing is that it looks good to the eye.…
Dialogue animation, there is some science.…There is some art to it, so there is room for interpretation, but regardless, the…next step for this is to actually bring the character to life.…All we've animated is his mouth.…We haven't animated the entire character.…We need to animate the body, the head, the eyes, and so on.…
Prerequisite courses: Maya 2011 Essential Training.
- Using screen-drawing tools for Windows and Mac
- Quickly posing characters with custom MEL scripts and layers
- Understanding forces and their role in creating lifelike animation
- Sequencing and timing pose-to-pose animation
- Fine-tuning transitions
- Animating a character's gait and run
- Crafting realistic facial expressions
- Syncing speech to animated dialogue