Join George Maestri for an in-depth discussion in this video Animating dialogue, part of Character Animation: Maya.
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So now we should have most of the animation done.…We're still going to do one or two more passes on the animation,…but the next step is to actually animate the dialog, or the lip sync.…Now notice how in this process, we've actually done most of the acting with the…body, and then the mouth comes second.…So let's go ahead and take a look at what we have so far, and notice how the…acting pretty much plays with the body.…The mouth is just going to add a little bit more on top of that.…
(Character: Ha, it worked! Prepare to meet your doom! Ha!)…Okay, so now we've got the basic animation blocked out.…Now we can start to add in the mouth motion.…And after that, we'll go ahead and fine-tune the body once more, add in a…few blinks, and we should be pretty much done.…So let's go ahead and start animating the lip sync.…Now one of the problems you're going to find with this is that, well, the head…is moving all over the place.…How do you animate dialog when you really can't see the face?…If I'm in a front view or whatever, the character is not really looking at the camera,…
Prerequisite courses: Maya 2011 Essential Training.
- Using screen-drawing tools for Windows and Mac
- Quickly posing characters with custom MEL scripts and layers
- Understanding forces and their role in creating lifelike animation
- Sequencing and timing pose-to-pose animation
- Fine-tuning transitions
- Animating a character's gait and run
- Crafting realistic facial expressions
- Syncing speech to animated dialogue