Join George Maestri for an in-depth discussion in this video Animating consonants: B, D, and G, part of Character Animation: Maya.
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Once you understand how to animate vowel sounds, we can move on to consonants.…So let's take a look at some very simple cases here.…I have got a very simple piece of dialog.…So let's listen to it.…(Character: B, D, G, F, M, so, no.)…So let's go ahead and work on these one at a time.…So I am going to zoom in, and let's go through this very first one here.…So this is-- (Character: B.)…B. So B starts with a letter B, which is a closed-mouth sound.…
So the thing about consonants is you do need to have that shape before the mouth opens.…So in this case, the mouth is opening somewhere around frame 3, so I need to…make sure that the consonant is visible for a few frames before that.…So that means in frames 1 and 2 that 'B' sounds needs to be there.…So let's go ahead and start with a neutral position.…We are going to do the same thing we did with the vowels.…So I am going to select all of this lower face, set a keyframe here, move…forward to frame 1, and I am going to grab that dialog slider.…
That's going to be kind of the 'B' sound,…
Prerequisite courses: Maya 2011 Essential Training.
- Using screen-drawing tools for Windows and Mac
- Quickly posing characters with custom MEL scripts and layers
- Understanding forces and their role in creating lifelike animation
- Sequencing and timing pose-to-pose animation
- Fine-tuning transitions
- Animating a character's gait and run
- Crafting realistic facial expressions
- Syncing speech to animated dialogue