Animating changes in eye direction


show more Animating changes in eye direction provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Animation: Maya show less
please wait ...

Animating changes in eye direction

Another common task in animation is changing your character's eye direction, so your character needs to be able to look at one thing and then look at another. Now, this is really just involves moving the pupils of the eye. Now different types of character rigs will have different controls for doing this. I selected this way of controlling the eyes, which is to select these two circles here, and then you can just move them however you want. Other types of rigs will have objects that the character is looking at, so you place a null object in the scene and character will always be looking at that object.

But however you adjust your character's eyes, the principles are the same. So let's do a simple change in eye direction. So I'm going to start with my character's eyes on one side, so let's say he is looking to his right. So I'm going to select both pupils, and then I'm just going to set a keyframe here at frame 1. And again, let's just start this at frame...

Animating changes in eye direction
Video duration: 5m 6s 6h 6m Intermediate

Viewers:

Animating changes in eye direction provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Animation: Maya

Subject:
3D + Animation
Software:
Maya
Author:
please wait ...