Join Veejay Gahir for an in-depth discussion in this video Alternatives to Duplicate Special, part of Modeling an F1 Wheel in Maya.
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…In this video I'm going to show you an alternative…method to mirroring a part across a center line.…So in the chapter two, let's open up file 08 alternatives.…Under the Layer structure we're going to switch…off Body_Symmetry and let's open up Body_Champe again.…Just right-click on there, select the…center faces, double-click and with the Shift…held down, I'm going to select the two N-gons at the end, and delete.…I select the object, and we're going to go ahead, Delete My Type > History,…Modify > Freeze Transformations, Modify > Reset Transformations.…
Now at this point rather than using the duplicate special function,…I'm just going to use the hot key Ctrl+D to duplicate this part.…So you'll notice there's actually two components here.…At this point, I'm going to go over to the scale factor for x on the right hand side…there and I'm just going to change this to minus 1, and Enter.…Effectively, this is what duplicate special does.…I want to delete this part.…And I'll show you another way of visualizing this, it's Ctrl+D.…
This course uses an F1 wheel as an example project, but the techniques can be applied to any other automotive or consumer product. For more information, watch the first part of this series, Sketching an F1 Wheel in SketchBook.
- Importing the reference image
- Snapping polygons
- Creating quads and solids
- Adding chamfered edges
- Mirroring across a center line
- Adding buttons and handles
- Positioning lights
- Setting up your render