Function of Aim Constraints in Maya Character Rigging


show more Aim constraints provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Rigging in Maya show less
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Aim constraints

The Aim constraint is another important constraint that we use in character animation. And it allows one object to be aimed at another. You may have encountered the Aim constraint when doing lighting and rendering. It's used often to aim a light at an object or camera, so that the camera or the light will follow an object through the scene. We can also use Aim constraints in character animation to position things such as the eyes, to make the eyes point at a specific locator.

So in this scene, I have two eyes and a single locator here that we can use as an aim. So let's take a look at how to set up an Aim constraint for the eyes. I am going to select my locator first and then Shift+Select eye right. Remember, the constrained object is always selected last and it should be highlighted in green. And then I am going to go over to Constrain > Aim. Now in these options, we have Maintain offset, which allows you to basically maintain the initial position of the eye.

We also have the Ai...

Aim constraints
Video duration: 5m 10s 4h 37m Intermediate

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Aim constraints provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Rigging in Maya

Subject:
3D + Animation
Software:
Maya
Author:
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