Join Aaron F. Ross for an in-depth discussion in this video Adjusting Clump Twist, Clump Flatness, and Clump Curl, part of Maya: nHair.
…We can do some basic styling of the hair using…clump and twist built into the hair system shape base attributes.…We'll go ahead and select the hair.…Go to the attribute editor, Ctrl+A.…And in the clump and hair shape section of the…hair system shape node, we can see that there is a…clump twist attribute, and if we adjust this we will see…that each clump is going to rotate around its own follicle.…Get in a bit closer, so we can see that even more clearly.…Something to know about a clump twist is that if you…increase it up to a value of one, you've essentially rotated…the hairs 180 degrees, and if you adjust the value down…to negative one, you've rotated in the opposite direction by 180 degrees.…
And so essentially it ends up in the same place.…So if I make that value negative one, it's the same as…a value of one, because it's just rotated completely around, 360 degrees.…Now Clump Twist…on its own is not that useful, unless we employ it…in conjunction with other attributes such as Clump Curl or Flatness.…And you'll find those down in these ramps if we scroll down a bit.…
AuthorAaron F. Ross
- Prepping a model for hair
- Adding nHair
- Setting dynamic properties
- Adjusting clump, curl, and twist
- Painting follicle attributes
- Creating long hairstyles with curves
- Applying nConstraints
- Creating and rendering an nCache
Skill Level Intermediate
1. Getting Started with nHair
2. Defining hairSystem Attributes
3. Working with Follicles
4. Styling nHair
5. Rendering nHair
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